UEFN Projects

Islands created for Fortnite while working in The Breach Studios. My task here was to bring these maps from concept to finished product mostly independently - with some assistance from other departments where required - before they were handed to the producers and lead artist for marketing content creation, such as the title images.

KNIGHTS 2D

Island made to utilise the newly-released camera functionality, allowing game modes with camera other than 3rd person action.
Free-for-all match in a castle setting. First person to 20 kills wins the round. All players have the same loadout.
This was the first UEFN map I created.

AIMLAB TRAINING CENTER

Small single-player map featuring several arenas to practice aiming with the current Battle Royale weapons at different distances and a few challenge courses.
Players' times for each course are saved, so they can try to improve them.

SUPER 2D RED VS BLUE

2D-take on the popular "Red vs Blue" Island type. No time limit, players can earn gold to purchase stronger weapons by eliminating opponents or completing one of the several minigame objectives that spawn occassionally - Capture the Flag, King of the Hill and Supply Drop.

LAVA BRICK FIGHTS

Game mode based on the popular "Spleef" minigame from Minecraft.
The goal of this Island was to create an all-ages simple and casual experience using the newly-added LEGO assets.
Players cannot damage each-other and only use the Snowglobe Launcher to break the floor under their opponents and sink them into the lava.
Last one standing wins.

SLAP VS SLURP

In this Island, bombs spawn periodically in several locations around the map. Players have to carry them to the opposing team's juice vat and destroy it to win the match.
Defending players can defuse planted bombs to save their team's health and gain extra currency for the weapons shop.
The map is themed after the two Fortnite drink companies - Slap Jucie and Slurp Juice.